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A Pattern Language
Author: Christopher Alexander
Publisher: Oxford University Press
ISBN: 0199726531
Pages:
Year: 1977-08-25
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You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.
Enterprise Integration Patterns
Author: Gregor Hohpe, Bobby Woolf
Publisher: Addison-Wesley
ISBN: 0133065103
Pages: 735
Year: 2012-03-09
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Enterprise Integration Patterns provides an invaluable catalog of sixty-five patterns, with real-world solutions that demonstrate the formidable of messaging and help you to design effective messaging solutions for your enterprise. The authors also include examples covering a variety of different integration technologies, such as JMS, MSMQ, TIBCO ActiveEnterprise, Microsoft BizTalk, SOAP, and XSL. A case study describing a bond trading system illustrates the patterns in practice, and the book offers a look at emerging standards, as well as insights into what the future of enterprise integration might hold. This book provides a consistent vocabulary and visual notation framework to describe large-scale integration solutions across many technologies. It also explores in detail the advantages and limitations of asynchronous messaging architectures. The authors present practical advice on designing code that connects an application to a messaging system, and provide extensive information to help you determine when to send a message, how to route it to the proper destination, and how to monitor the health of a messaging system. If you want to know how to manage, monitor, and maintain a messaging system once it is in use, get this book.
Pattern Recognition
Author: William Gibson
Publisher: Penguin UK
ISBN: 0141904461
Pages: 368
Year: 2004-06-24
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One of the most influential and imaginative writers of the past twenty years turns his attention to London - with dazzling results. Cayce Pollard owes her living to her pathological sensitivity to logos. In London to consult for the world's coolest ad agency, she finds herself catapulted, via her addiction to a mysterious body of fragmentary film footage, uploaded to the Web by a shadowy auteur, into a global quest for this unknown 'garage Kubrick'. Cayce becomes involved with an eccentric hacker, a vengeful ad executive, a defrocked mathematician, a Tokyo Otaku-coven known as Eye of the Dragon and, eventually, the elusive 'Kubrick' himself. William Gibson's new novel is about the eternal mystery of London, the coolest sneakers in the world, and life in (the former) USSR.
Wikipatterns
Author: Stewart Mader
Publisher: John Wiley & Sons
ISBN: 0470280085
Pages: 216
Year: 2008-01-07
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This book provides practical, proven advice for encouraging adoption of your wiki project and growing it into a useful collaboration tool or vibrant online community Gives wiki users a toolbox of thriving wiki patterns, which enable newcomers to avoid making common mistakes or fumbling around for the solutions to the same problems as their predecessors Explains the major stages of wiki adoption and explores patterns that apply to each stage Presents concrete, proven examples of techniques that have helped people grow vibrant collaborative communities and change the way they work for the better Reviews the overall process, including setting up initial content, encouraging people to contribute, dealing with disruptive elements, fixing typos and broken links, making sure pages are in their correct categories, and more
The Chrysanthemum and the Sword
Author: Ruth Benedict
Publisher: Houghton Mifflin Harcourt
ISBN: 0547525141
Pages: 336
Year: 2006-01-25
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Essential reading for anyone interested in Japanese culture, this unsurpassed masterwork opens an intriguing window on Japan. Benedict’s World War II–era study paints an illuminating contrast between the culture of Japan and that of the United States. The Chrysanthemum and the Sword is a revealing look at how and why our cultures differ, making it the perfect introduction to Japanese history and customs.
The American Midwest
Author: Andrew R. L. Cayton, Richard Sisson, Chris Zacher
Publisher: Indiana University Press
ISBN: 0253003490
Pages: 1916
Year: 2006-11-08
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This first-ever encyclopedia of the Midwest seeks to embrace this large and diverse area, to give it voice, and help define its distinctive character. Organized by topic, it encourages readers to reflect upon the region as a whole. Each section moves from the general to the specific, covering broad themes in longer introductory essays, filling in the details in the shorter entries that follow. There are portraits of each of the region's twelve states, followed by entries on society and culture, community and social life, economy and technology, and public life. The book offers a wealth of information about the region's surprising ethnic diversity -- a vast array of foods, languages, styles, religions, and customs -- plus well-informed essays on the region's history, culture and values, and conflicts. A site of ideas and innovations, reforms and revivals, and social and physical extremes, the Midwest emerges as a place of great complexity, signal importance, and continual fascination.
Love and Hate
Author: Irenaus Eibl-Eibesfeldt
Publisher: Routledge
ISBN: 1351508156
Pages: 291
Year: 2017-07-05
View: 978
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The author argues that there are specific turning points in evolution. Structures and behavioral patterns that evolved in the service of discrete functions sometimes allow for unforeseen new developments as a side effect. In retrospect, they have proven to be pre-adaptations, and serve as raw material for natural selection to work upon. Love and Hate was intended to complement Konrad Lorenz's book, On Aggression, by pointing out our motivations to provide nurturing, and thus to counteract and correct the widespread but one-sided opinion that biologists always present nature as bloody in tooth and claw and intra-specific aggression as the prime mover of evolution. This simplistic image is, nonetheless, still with us, all the more regrettably because it hampers discussion across scholarly disciplines. Eibl-Eibesfeldt argues that leaders in individualized groups are chosen for their pro-social abilities. Those who comfort group members in distress, who are able to intervene in quarrels and to protect group members who are attacked, those who share, those who, in brief, show abilities to nurture, are chosen by the others as leaders, rather than those who use their abilities in competitive ways. Of course, group leaders may need, beyond their pro-social competence, to be gifted as orators, war leaders, or healers. Issues of love and hate are social in origin and hence social in consequence. Life has emerged on this planet in a succession of new forms, from the simplest algae to man-man the one being who reflects upon this creation, who seeks to fashion it himself and who, in the process, may end by destroying it. It would indeed be grotesque if the question of the meaning of life were to be solved in this way. In language that is clear and accessible throughout, arguing forcefully for the innate and "preprogrammed" dispositions of behavior in higher vertebrates, including humans, Eibl-Eibesfeldt steers a middle course in discussing the development of cultural and ethical
A Pattern of Islands
Author: Arthur Grimble
Publisher: Eland Pub Limited
ISBN: 1906011451
Pages: 272
Year: 2011-02-15
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The funny, charming, and self-deprecating adventure story of a young man in the Pacific. Living for thirty years in the Gilbert & Ellis Islands, Grimble was ultimately initiated and tattooed according to local tradition, but not before he was severely tested, as when he was used as human bait for a giant octopus. Beyond the hilarious and frightening adventure stories, A Pattern of Islands is also a true testament to the life of these Pacific islanders. Grimble collected stories from the last generation who could remember the full glory of the old pagan ways. This is anthropology with its hair down.
Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582914
Pages: 354
Year: 2014-11-03
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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Wikipatterns
Author: Stewart Mader
Publisher: John Wiley & Sons
ISBN: 0470280085
Pages: 216
Year: 2008-01-07
View: 1019
Read: 924
This book provides practical, proven advice for encouraging adoption of your wiki project and growing it into a useful collaboration tool or vibrant online community Gives wiki users a toolbox of thriving wiki patterns, which enable newcomers to avoid making common mistakes or fumbling around for the solutions to the same problems as their predecessors Explains the major stages of wiki adoption and explores patterns that apply to each stage Presents concrete, proven examples of techniques that have helped people grow vibrant collaborative communities and change the way they work for the better Reviews the overall process, including setting up initial content, encouraging people to contribute, dealing with disruptive elements, fixing typos and broken links, making sure pages are in their correct categories, and more
Investigations of E-Learning Patterns: Context Factors, Problems and Solutions
Author: Kohls, Christian
Publisher: IGI Global
ISBN: 1609601467
Pages: 344
Year: 2010-12-31
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"This book addresses e-learning patterns in software development, providing an accessible language to communicate sophisticated knowledge and important research methods and results"--Provided by publisher.
Conversation and Community
Author: Anne Gentle
Publisher: XML Press
ISBN: 1457182505
Pages: 342
Year: 2012-07-15
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Anne Gentle's Conversation and Community has become the go-to reference for social media and technical communication. Her clear-eyed survey of the social media landscape has been adopted by many universities and is widely used by technical communicators. Now, in this second edition, she has updated and expanded her book, adding chapters on building a content strategy, analyzing web techniques, and developing an open source strategy. With more interviews and case studies, this is your guide to the new world of technical communication and social media. Inside the Book Towards the Future of Documentation Defining a Writer's Role with the Social Web Community and Documentation Commenting and Connecting with Users Wikis as Documentation Systems Finding Your Voice Content Strategy for Community Documentation NEW Chapter Analyzing and Measuring Web Techniques NEW Chapter Open Source Documentation NEW Chapter Concepts and Tools of the Social Web Glossary, Expanded Bibliography, and Index
xUnit Test Patterns
Author: Gerard Meszaros
Publisher: Pearson Education
ISBN: 0132797461
Pages: 944
Year: 2007-05-21
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Automated testing is a cornerstone of agile development. An effective testing strategy will deliver new functionality more aggressively, accelerate user feedback, and improve quality. However, for many developers, creating effective automated tests is a unique and unfamiliar challenge. xUnit Test Patterns is the definitive guide to writing automated tests using xUnit, the most popular unit testing framework in use today. Agile coach and test automation expert Gerard Meszaros describes 68 proven patterns for making tests easier to write, understand, and maintain. He then shows you how to make them more robust and repeatable--and far more cost-effective. Loaded with information, this book feels like three books in one. The first part is a detailed tutorial on test automation that covers everything from test strategy to in-depth test coding. The second part, a catalog of 18 frequently encountered "test smells," provides trouble-shooting guidelines to help you determine the root cause of problems and the most applicable patterns. The third part contains detailed descriptions of each pattern, including refactoring instructions illustrated by extensive code samples in multiple programming languages.
Wikis
Author: Jane Klobas
Publisher: Elsevier
ISBN: 1780631839
Pages: 252
Year: 2006-06-30
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Wikis as information sources, as a form of publishing, and as tools for collaboration, are discussed in this book. The applications of wikis in library and information services, education and business are explored, with examples. Provides an overview of wikis, in the context of the increasing use of ‘social software’ and the trend towards a more interactive World Wide Web. The different kinds of wikis are identified and described. The advantages and problems associated with using wikis in information work and collaboration are discussed. One of the problems is simply that of finding wikis that deal with a particular topic or activity, and this is addressed through a discussion of directories, search engines and other finding tools. Later chapters cover the options for creating wikis and the management of a wiki. The book concludes with lists of resources related to wikis. No other book currently available, addresses this highly topical subject Wikis are becoming important sources of information on the web yet they are little understood by librarians or the general public Although wikis can be useful sources of information, Internet users need to know how wikis operate if they are to be able to evaluate the information in a wiki
Java Design Patterns
Author: Vaskaran Sarcar
Publisher: Apress
ISBN: 1484218027
Pages: 171
Year: 2015-12-31
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Learn how to implement design patterns in Java: each pattern in Java Design Patterns is a complete implementation and the output is generated using Eclipse, making the code accessible to all. The examples are chosen so you will be able to absorb the core concepts easily and quickly. This book presents the topic of design patterns in Java in such a way that anyone can grasp the idea. By giving easy to follow examples, you will understand the concepts with increasing depth. The examples presented are straightforward and the topic is presented in a concise manner. Key features of the book: Each of the 23 patterns is described with straightforward Java code. There is no need to know advanced concepts of Java to use this book. Each of the concepts is connected with a real world example and a computer world example. The book uses Eclipse IDE to generate the output because it is the most popular IDE in this field. This is a practitioner's book on design patterns in Java. Design patterns are a popular topic in software development. A design pattern is a common, well-described solution to a common software problem. There is a lot of written material available on design patterns, but scattered and not in one single reference source. Also, many of these examples are unnecessarily big and complex.

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