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ScratchJr pour les kids
Author: Mitchel Resnick, Marina Umaschi Bers
Publisher: Editions Eyrolles
ISBN: 2212194609
Pages: 144
Year: 2016-06-23
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Le livre officiel de ScratchJr Dérivé de Scratch, le fameux langage de programmation utilisé par des millions d'enfants dans le monde, ScratchJr est une application gratuite pour iPad et tablettes Android qui permet d'initier les tout-petits à l'informatique, en les invitant à créer des animations, des histoires interactives et des jeux. Écrit par les créateurs de ScratchJr, ce guide officiel les aidera dans leur apprentissage, en leur apprenant à coder différentes actions sur des personnages pour les faire bouger, sauter, danser et même chanter ! Chaque chapitre comporte plusieurs activités de difficulté croissante et se termine par un projet ludique faisant appel à toutes les connaissances acquises. Ces activités aideront les enfants à raisonner, résoudre des problèmes et développer leur créativité. Grâce à ScratchJr, ils n'apprendront pas seulement à coder, mais apprendront en codant. À partir de 5 ans. Programme une super fête ! Crée une ferme avec des animaux ! Fais un jeu avec des chats à éviter !
The Official ScratchJr Book
Author: Marina Umaschi Bers, Mitchel Resnick
Publisher: No Starch Press
ISBN: 1593276710
Pages: 160
Year: 2015-10-01
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ScratchJr is a free, introductory computer programming language that runs on iPads and Android tablets. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games. The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing. Each chapter includes several activities that build on one another, culminating in a fun final project. These hands-on activities help kids develop computational-thinking, problem-solving, and design skills. In each activity, you’ll find: *Step-by-step, easy-to-follow directions *Ways to connect the activity with literacy and math concepts *Tips for grown-ups and teachers *Creative challenges to take the learning further By the end of the book, kids will be ready for all sorts of new programming adventures!
Lifelong Kindergarten
Author: Mitchel Resnick
Publisher: MIT Press
ISBN: 0262037297
Pages: 191
Year: 2017-08-25
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Creative learning -- Projects -- Passion -- Peers -- Play -- Creative society
Turtles, Termites, and Traffic Jams
Author: Mitchel Resnick
Publisher: MIT Press
ISBN: 0262680939
Pages: 163
Year: 1997
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How does a bird flock keep its movements so graceful and synchronized? Most people assume that the bird in front leads and the others follow. In fact, bird flocks don't have leaders: they are organized without an organizer, coordinated without a coordinator. And a surprising number of other systems, from termite colonies to traffic jams to economic systems, work the same decentralized way. Turtles, Termites, and Traffic Jams describes innovative new computational tools that can qhelp people (even young children) explore the workings of such systems--and help them move beyond the centralized mindset.
Python for Kids
Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1593274076
Pages: 344
Year: 2013
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Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.
Coding for Beginners
Author: Louie Stowell
Publisher:
ISBN: 1409599345
Pages: 95
Year: 2017-02-20
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An introduction to coding for complete beginners, this friendly and accessible book will teach children the basics of Python (a widely used programming language), allowing them to get inside the code of their computer and create simple games and animations on screen. A companion text to Usborne's Codiing for Beginners Using Scratch.
Game-Based Learning Across the Lifespan
Author: Margarida Romero, Kimberly Sawchuk, Josep Blat, Sergio Sayago, Hubert Ouellet
Publisher: Springer
ISBN: 3319417975
Pages: 154
Year: 2016-10-22
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The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers. In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.
Blocks to robots
Author: Marina Umaschi Bers
Publisher: Teachers College Pr
ISBN:
Pages: 154
Year: 2008
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Research shows that attitudes about science, math, and technology start to form during the early schooling years. This pioneering book shows how to successfully use technology in the early childhood classroom. Grounded in a constructivist approach to teaching and learning, the author focuses on robotic manipulatives that allow children to explore complex concepts in a concrete and fun way. At the same time, she examines how this technology engages sensorimotor and socioemotional skills, which are fundamental for the healthy development of young children.
Computer Coding for Kids
Author: Dorling Kindersley Publishing Staff
Publisher:
ISBN: 174033339X
Pages: 224
Year: 2016-06-13
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"Computer coding is now firmly on the Australian education agenda, as a key skill for children to start learning. Computer Coding for Kids is a unique step-by-step guide, perfect for kids interested in computer programming and how computers work. A computer program is a set of instructions that a computer follows to complete a task. Coding', or programming', means writing the step-by-step instructions that tell the computer what to do. Avoiding computer jargon, this book guides children through creating computer programs, starting with the very basics. Computer Coding for Kidsis the only programming book that teaches both Scratchand Pythonprogramming languages, with illustrated, simple, step-by-step explanations that make the complex art of computer programming clear for the complete beginner. Starting with simple explanations of programming basics, the book progresses to more advanced projects where children can build their own games. Computer Coding for Kidsis ideal for kids looking to take their first steps into programming, as well as those that are already interested and eager to learn more."
Learn to Program with Scratch
Author: Majed Marji
Publisher: No Starch Press
ISBN: 1593275781
Pages: 288
Year: 2014-02-14
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Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
A Socially Responsible Islamic Finance
Author: Umar F. Moghul
Publisher: Springer
ISBN: 3319488414
Pages: 315
Year: 2017-02-07
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This book explores how, through spirituality and the development of character, Islamic financial institutions and Muslim communities can integrate their businesses with contemporary social responsibility initiatives to produce positive social and environmental impact. From the looming environmental crisis to the divide between mainstream and extremist interpretations of Islam, the book addresses significant questions facing Muslim communities – and humanity – and demonstrates why Islam should sit ‘at the table’ with other faiths and ethical traditions discussing humanity’s great obstacles. Unlike existing literature, this work explores the intersections between classical Islamic ethics and spirituality, contemporary Islamic finance and economic markets, and select sustainability and impact initiatives (such as the Equator Principles and UN Principles of Responsible Investment) designed to make the worlds of business and finance responsible for the environments in which they operate and the communities that support them. Drawing on his years of experience in Islamic banking, Moghul addresses these applications in light of real-world practices and dilemmas, demonstrating how Islamic organizations and Muslim communities should embrace the broad range of stakeholders countenanced by the Shari’ah in conversations that affect them. By situating his exploration of Islamic finance in the light of the much larger critical issues of balance, justice, and moderation in Islamic praxis, Moghul creates an interdisciplinary book that will appeal to academics and researchers in economics, finance, business, government and policy, and law.
Norton and Alpha
Author: Kristyna Litten
Publisher: Simon and Schuster
ISBN: 1471145786
Pages: 32
Year: 2017-02-09
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Norton the Robot is intrigued by his discovery of a lone flower one day and sets about trying to care for it, with amusing and ultimately poignant results. A new book from the acclaimed creator of Blue & Bertie, Kristyna Litten, about making friends, appreciating the wonder of nature, and seeing that sometimes there is more to life than it might seem.
Squeak
Author: Stephane Ducasse
Publisher: Apress
ISBN: 1430200375
Pages: 384
Year: 2006-11-22
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* Fun and easy-to-grasp, yet based on solid programming principles of object-oriented programming * Visually oriented—teaches programming by commanding turtle to move through loops, variables, procedures, and AI * Suitable for any reader, from curious children to adults, who’d like a gentle, methodical approach to core programming concepts
Computer Programming for Kids with Scratch 2.0
Author: Craig Whitmore
Publisher: Lulu.com
ISBN: 1312296593
Pages: 58
Year: 2015-02-18
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Are you teaching computer programming to students? This is a quarter-length curriculum to help classroom teachers teach the Scratch programming language. It contains 30 full-color, student-tested tutorials (beginning, intermediate, and advanced), including making games like Pong, Asteroids, Pac-Man, an additional "retro game," an original game, and two real-world challenge programs. Teachers who purchase either the ebook or paperback can make a class set for their students to use. Scratch is a free programming application developed by the MIT Media Lab and is available at http: //scratch.mit.edu
Valuation for Financial Reporting
Author: Michael J. Mard, James R. Hitchner, Steven D. Hyden
Publisher: John Wiley & Sons
ISBN: 0470933356
Pages: 256
Year: 2010-11-02
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Praise for Valuation for Financial Reporting, Third Edition "Writing a book on financial reporting is a challenge in and of itself, let alone to focus on the shifting sands of valuation in financial reporting. Yet, Mard and company have done it again, and this time, it is even more user-friendly, easy to read, and topical. If you intend to wade into the swift currents of providing valuation services for financial reporting, you must have Valuation for Financial Reporting in your library or on your desk!" —Neil J. Beaton, CPA/ABV, CFA, ASA, National Partner in Charge of Valuation Services, Grant Thornton, LLP "I really like the flowcharts. The authors take the complex world of fair value measurement for business combinations and convert it to easily understandable and usable flowcharts, worksheets, and checklists." —Gordon Goodman, Trading Control Officer, Occidental Petroleum, and member of the FASB Valuation Resource Group "The comments on efficient markets and faithful representation in the first chapter were very (very) helpful and well written. Masterful! Great book and I look forward to adding it to the library!" —Robin E. Taylor, CPA/ABV, CFE, CVA, CBA, Dixon Hughes PLLC, and Chairman, AICPA Business Valuation Committee

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