Python Programmieren Lernen Mit Minecraft Book PDF, EPUB Download & Read Online Free

Python programmieren lernen
Author: Craig Richardson
Publisher: dpunkt.verlag
ISBN: 3960882963
Pages: 392
Year: 2017-08-07
View: 1294
Read: 495
Mit diesem Buch lernst du spielend leicht zu programmieren – in Minecraft und mit der Programmiersprache Python. Dazu brauchst du nur einen Windows-PC, Mac oder einen Raspberry Pi sowie einen Internet-Anschluss. In jedem Kapitel lernst du mehr über das Programmieren mit Python und wendest es direkt in Minecraft an. Zum Beispiel helfen dir Variablen beim Teleportieren, Strings beim Chatten mit Mitspielern und mit if-Anweisungen und while-Schleifen schreibst du schon bald deine ersten kleinen Spiele in Minecraft. Dann kommen die Funktionen – mit ihnen und mit dem bisher Gelernten stampfst du Bauwerke und ganze Städte aus dem Boden (und lässt sie ebenso schnell verschwinden)! Du lernst, wie du mit einem kleinen Python-Programm komplette Gebäude kopierst, speicherst und überall in Minecraft auf Knopfdruck aufrufst. Zum Schluss steigst du in die Objektorientierung ein und machst dich mit Klassen, Objekten und Vererbung vertraut, um schließlich mit Python zu programmieren wie ein echter Profi. Alle Programmcode-Beispiele kannst du online herunterladen. (Hinweis: dieses Buch ist eine unveränderte Neuauflage von "Python programmieren lernen mit Minecraft". Dieses Buch ist kein offizielles Minecraft-Produkt, nicht von Mojang genehmigt oder mit Mojang verbunden.)
Let‘s Play. Programmieren lernen mit Python und Minecraft
Author: Daniel Braun
Publisher: MITP-Verlags GmbH & Co. KG
ISBN: 3958453821
Pages: 296
Year: 2016-12-16
View: 251
Read: 445

Python programmieren lernen mit Minecraft
Author: Craig Richardson
Publisher:
ISBN: 3864919584
Pages: 392
Year: 2016-08-18
View: 410
Read: 657
Mit diesem Buch lernst du spielend leicht zu programmieren – in Minecraft und mit der Programmiersprache Python. Dazu brauchst du nur einen Windows-PC, Mac oder einen Raspberry Pi sowie einen Internet-Anschluss. In jedem Kapitel lernst du mehr über das Programmieren mit Python und wendest es direkt in Minecraft an. Zum Beispiel helfen dir Variablen beim Teleportieren, Strings beim Chatten mit Mitspielern und mit if-Anweisungen und while-Schleifen schreibst du schon bald deine ersten kleinen Spiele in Minecraft. Dann kommen die Funktionen – mit ihnen und mit dem bisher Gelernten stampfst du Bauwerke und ganze Städte aus dem Boden (und lässt sie ebenso schnell verschwinden)! Du lernst, wie du mit einem kleinen Python-Programm komplette Gebäude kopierst, speicherst und überall in Minecraft auf Knopfdruck aufrufst. Zum Schluss steigst du in die Objektorientierung ein und machst dich mit Klassen, Objekten und Vererbung vertraut, um schließlich mit Python zu programmieren wie ein echter Profi. Alle Programmcode-Beispiele kannst du online herunterladen.
Learn to Program with Minecraft
Author: Craig Richardson
Publisher: No Starch Press
ISBN: 1593277458
Pages: 336
Year: 2015-12-01
View: 1113
Read: 421
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3
Adventures in Python
Author: Craig Richardson
Publisher: John Wiley & Sons
ISBN: 1118951794
Pages: 280
Year: 2015-02-16
View: 194
Read: 609
Designed for students who want to learn Python programming, an introduction to related open-source language fundamentals and concepts assumes no prior experience throughout nine video-supported, instructive projects that provide an entry into learning other programming languages. Original.
Python for Kids
Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1593274076
Pages: 344
Year: 2013
View: 706
Read: 214
Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.
Beginning Programming with Python For Dummies
Author: John Paul Mueller
Publisher: John Wiley & Sons
ISBN: 1119457874
Pages: 408
Year: 2018-01-17
View: 351
Read: 151
The easy way to learn programming fundamentals with Python Python is a remarkably powerful and dynamic programming language that's used in a wide variety of application domains. Some of its key distinguishing features include a very clear, readable syntax, strong introspection capabilities, intuitive object orientation, and natural expression of procedural code. Plus, Python features full modularity, supporting hierarchical packages, exception-based error handling, and modules easily written in C, C++, Java, R, or .NET languages, such as C#. In addition, Python supports a number of coding styles that include: functional, imperative, object-oriented, and procedural. Due to its ease of use and flexibility, Python is constantly growing in popularity—and now you can wear your programming hat with pride and join the ranks of the pros with the help of this guide. Inside, expert author John Paul Mueller gives a complete step-by-step overview of all there is to know about Python. From performing common and advanced tasks, to collecting data, to interacting with package—this book covers it all! Use Python to create and run your first application Find out how to troubleshoot and fix errors Learn to work with Anaconda and use Magic Functions Benefit from completely updated and revised information since the last edition If you've never used Python or are new to programming in general, Beginning Programming with Python For Dummies is a helpful resource that will set you up for success.
Minecraft Modding with Forge
Author: Arun Gupta, Aditya Gupta
Publisher: "O'Reilly Media, Inc."
ISBN: 1491918861
Pages: 192
Year: 2015-04-06
View: 570
Read: 1175
Playing Minecraft is a lot of fun, but the game is more engaging, entertaining, and educational when kids learn how to build mods—small programs that let them modify game elements and add content. This family-friendly guide teaches kids and parents how to create mods of different types, using the Minecraft Forge modding tool. No programming experience is needed. You’ll not only build some amazing mods with the book’s easy-to-follow instructions, but you’ll also learn how to work with Java, the same programming language that Minecraft uses. Why wait? Get started with computer programming and be more creative with Minecraft while you’re at it! This book will help you: Learn the fundamentals of Minecraft Forge and other tools, such as Eclipse Start out by building and testing a simple chat message mod Build cool mods that make things explode on contact, and help entities jump higher and climb walls Introduce new Minecraft content, including commands, blocks, items, and recipes and textures Work with Java fundamentals such as classes, methods, annotations, control structures, and arrays Learn techniques for creating your own mods This guide is based on workshops the authors deliver to kids around the world.
Learning Python
Author: Mark Lutz
Publisher: "O'Reilly Media, Inc."
ISBN: 1449355692
Pages: 1648
Year: 2013-06-12
View: 732
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Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing
Invent Your Own Computer Games with Python, 4th Edition
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593277954
Pages: 376
Year: 2017-01-10
View: 333
Read: 271
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: *Combine loops, variables, and flow control statements into real working programs *Choose the right data structures for the job, such as lists, dictionaries, and tuples *Add graphics and animation to your games with the pygame module *Handle keyboard and mouse input *Program simple artificial intelligence so you can play against the computer *Use cryptography to convert text messages into secret code *Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
LETS PLAY MINECRAFT
Author: Daniel Braun
Publisher:
ISBN: 3958453813
Pages:
Year: 2016
View: 724
Read: 1050

Das Minecraft-Architekten-Buch
Author: James Floyd Kelly
Publisher: dpunkt.verlag
ISBN: 3864919908
Pages: 312
Year: 2016-09-21
View: 665
Read: 688
Wenn du in Minecraft mit deinen bloßen Händen richtig große Dinge – eine Burg, ein Labyrinth oder eine Stadt – bauen willst, brauchst du Zeit, Geduld und viele Helfer. Oder du arbeitest wie ein richtiger Architekt und nutzt 3D-Tools wie z.B. TinkerCad. Damit entwirfst und baust du alles in Ruhe, importierst es dann mit MCEdit in Minecraft und erledigst dort die Feinarbeiten. Sogar schwere Bauvorhaben werden so leicht. Und du kannst alles bauen, wovon du immer geträumt hast. Das Buch beginnt damit, dass du fertige 3D-Modelle herunterlädst und nach Minecraft importierst – etwa eine Burg. Als Nächstes entwirfst du ein Labyrinth und passt es in deine Welt ein (z.B. vor deiner Burg, zum Schutz vor Zombies). Oder vielleicht möchtest du ein paar imposante Statuen aufstellen? Die entwirfst du in einer Tablet-App und lädst sie dann in Minecraft. Danach geht es an dein größtes Projekt: mit TinkerCAD baust du die Stadt der Zukunft, deren Hochhäuser von durchsichtigen Kuppeln geschützt werden. Mit diesem Buch lernst du Schritt für Schritt und ganz leicht, wie ein Minecraft-Architekt zu arbeiten. Und ganz nebenbei eignest du dir im Umgang mit 3D-Software wertvolle Fähigkeiten an, die dir auch außerhalb von Minecraft gute Dienste leisten werden.
Cracking Codes with Python
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593278691
Pages: 416
Year: 2018-01-23
View: 233
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Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!
Raspberry Pi Projects
Author: Andrew Robinson, Mike Cook
Publisher: John Wiley & Sons
ISBN: 1118555562
Pages: 480
Year: 2014-01-10
View: 522
Read: 609
Learn to build software and hardware projects featuring the Raspberry Pi! Congratulations on becoming a proud owner of a Raspberry Pi! Following primers on getting your Pi up and running and programming with Python, the authors walk you through 16 fun projects of increasing sophistication that let you develop your Raspberry Pi skills. Among other things you will: Write simple programs, including a tic-tac-toe game Re-create vintage games similar to Pong and Pac-Man Construct a networked alarm system with door sensors and webcams Build Pi-controlled gadgets including a slot car racetrack and a door lock Create a reaction timer and an electronic harmonograph Construct a Facebook-enabled Etch A Sketch-type gadget and a Twittering toy Raspberry Pi Projects is an excellent way to dig deeper into the capabilities of the Pi and to have great fun while doing it.
Python and AWS Cookbook
Author: Mitch Garnaat
Publisher: "O'Reilly Media, Inc."
ISBN: 144930544X
Pages: 76
Year: 2011-10-31
View: 651
Read: 1306
This book focuses on Elastic Compute Cloud (EC2) and Simple Storage Service (S3) for developers writing in Python.

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