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JavaSpaces Principles, Patterns, and Practice
Author: Eric Freeman, Susanne Hupfer, Ken Arnold
Publisher: Addison-Wesley Professional
ISBN: 0201309556
Pages: 344
Year: 1999
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""Ever since I first saw David Gelernter's Linda programming language almost twenty years ago, I felt that the basic ideas of Linda could be used to make an important advance in the ease of distributed and parallel programming. As part of the fruits of Sun's Jini project, we now have the JavaSpaces technology, a wonderfully simple platform for developing distributed applications that takes advantage of the power of the Java programming language. This important book and its many examples will help you learn about distributed and parallel programming. I highly recommend it to students, programmers, and the technically curious." Bill Joy, Chief Scientist and co-founder, Sun Microsystems, Inc." JavaSpaces technology, a powerful Jini service from Sun Microsystems, facilitates building distributed applications for the Internet and Intranets. The JavaSpaces model involves persistent object exchange "areas" in which remote processes can coordinate their actions and exchange data. It provides a necessary ubiquitous, cross-platform framework for distributed computing, emerging as a key technology in this expanding field. This book introduces the JavaSpaces architecture, provides a definitive and comprehensive description of the model, and demonstrates how to use it to develop distributed computing applications. The book presents an overview of the JavaSpaces design and walks you through the basics, demonstrating key features through examples. Every aspect of JavaSpaces programming is examined in depth: entries, distributed data structures, synchronization, communication, application patterns, leases, distributed events, and transactions. You will find information on such vital topics as: Distributed data structures Synchronization techniques Loosely coupled communication Message passing Channel data structures for communication Application patterns such as replicated worker, command pattern, and marketplace Leases and automated lease renewal Using distributed events with spaces Handling partial failure with distributed transactions The official JavaSpaces specification from Sun Microsystems "JavaSpaces Principles, Patterns, and Practice" also includes two full-scale applications--one collaborative and the other parallel--that demonstrate how to put the JavaSpaces model to work. 0201309556B04062001
High-Performance Computing and Networking
Author: Bob Hertzberger, Alfons Hoekstra, Roy Williams
Publisher: Springer
ISBN: 3540482288
Pages: 738
Year: 2003-05-15
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This book constitutes the refereed proceedings of the 9th International Conference on High-Performance Computing and Networking, HPCN Europe 2001, held in Amsterdam, The Netherlands in June 2001. The 67 revised papers and 15 posters presented were carefully reviewed and selected from a total of almost 200 submissions. Among the areas covered are Web/grid applications of HPCN, end user applications, computational science, computer science, and Java in HPCN.
Advanced Java2 Platform, How to Program, H.M. Deitel
Author: Sun Microsystem, Inc
Publisher: Bukupedia
ISBN: 0130341517
Pages: 1876
Year: 2001-05-15
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Advanced Swing Graphical user Interface Components, Graphics Programming, etc
Proceedings of the European Computing Conference
Author: Nikos Mastorakis, Valeri Mladenov, Vassiliki T. Kontargyri
Publisher: Springer Science & Business Media
ISBN: 0387854371
Pages: 729
Year: 2010-03-25
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The European Computing Conference offers a unique forum for establishing new collaborations within present or upcoming research projects, exchanging useful ideas, presenting recent research results, participating in discussions and establishing new academic collaborations, linking university with the industry. Engineers and Scientists working on various areas of Systems Theory, Applied Mathematics, Simulation, Numerical and Computational Methods and Parallel Computing present the latest findings, advances, and current trends on a wide range of topics. This proceedings volume will be of interest to students, researchers, and practicing engineers.
Head First HTML and CSS
Author: Elisabeth Robson, Eric Freeman
Publisher: "O'Reilly Media, Inc."
ISBN: 1449324495
Pages: 768
Year: 2012-08-16
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Tired of reading HTML books that only make sense after you're an expert? Then it's about time you picked up Head First HTML and really learned HTML. You want to learn HTML so you can finally create those web pages you've always wanted, so you can communicate more effectively with friends, family, fans, and fanatic customers. You also want to do it right so you can actually maintain and expand your web pages over time so they work in all browsers and mobile devices. Oh, and if you've never heard of CSS, that's okay--we won't tell anyone you're still partying like it's 1999--but if you're going to create web pages in the 21st century then you'll want to know and understand CSS. Learn the real secrets of creating web pages, and why everything your boss told you about HTML tables is probably wrong (and what to do instead). Most importantly, hold your own with your co-worker (and impress cocktail party guests) when he casually mentions how his HTML is now strict, and his CSS is in an external style sheet. With Head First HTML, you'll avoid the embarrassment of thinking web-safe colors still matter, and the foolishness of slipping a font tag into your pages. Best of all, you'll learn HTML and CSS in a way that won't put you to sleep. If you've read a Head First book, you know what to expect: a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, this book will load HTML and CSS into your brain in a way that sticks. So what are you waiting for? Leave those other dusty books behind and come join us in Webville. Your tour is about to begin.
The Jini specification
Author: Ken Arnold
Publisher: Addison Wesley Publishing Company
ISBN: 0201616343
Pages: 385
Year: 1999
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This book is the formal introduction of Jini technology to the world. In addition to presenting the official specification, it discusses the aim and vision of the technology. Ken Arnold, one of Sun's key designated deputies overseeing Ini's future development, presents the specification and gives insight into future plans and upgrades for Ini. Ini technology makes computers and devices able to quickly form impromptu systems unified by a network. The importance of this technology extends the capabilities of mobile networking. Whether you have to sit in one place to do your work or you can move around creates a big difference in competitive advantage. The Java programming language is the key to making Jini technology work.
Head First Learn to Code
Author: Eric Freeman
Publisher: "O'Reilly Media, Inc."
ISBN: 1491958812
Pages: 640
Year: 2018-01-02
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What will you learn from this book? It’s no secret the world around you is becoming more connected, more configurable, more programmable, more computational. You can remain a passive participant, or you can learn to code. With Head First Learn to Code you’ll learn how to think computationally and how to write code to make your computer, mobile device, or anything with a CPU do things for you. Using the Python programming language, you’ll learn step by step the core concepts of programming as well as many fundamental topics from computer science, such as data structures, storage, abstraction, recursion, and modularity. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Learn to Code uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 0769522513
Pages: 614
Year: 2004-01-01
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MASCOTS 2004 looks at how-models can be calibrated and validated against real-world observations. The papers explore wireless and mobile networks, networks and protocols, stochastic models, queueing networks, Internet architecture and applications, P2P systems, routing algorithms, and storage systems.
Your Code as a Crime Scene
Author: Adam Tornhill
Publisher: Pragmatic Bookshelf
ISBN: 1680505203
Pages: 218
Year: 2015-03-30
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Jack the Ripper and legacy codebases have more in common than you'd think. Inspired by forensic psychology methods, you'll learn strategies to predict the future of your codebase, assess refactoring direction, and understand how your team influences the design. With its unique blend of forensic psychology and code analysis, this book arms you with the strategies you need, no matter what programming language you use. Software is a living entity that's constantly changing. To understand software systems, we need to know where they came from and how they evolved. By mining commit data and analyzing the history of your code, you can start fixes ahead of time to eliminate broken designs, maintenance issues, and team productivity bottlenecks. In this book, you'll learn forensic psychology techniques to successfully maintain your software. You'll create a geographic profile from your commit data to find hotspots, and apply temporal coupling concepts to uncover hidden relationships between unrelated areas in your code. You'll also measure the effectiveness of your code improvements. You'll learn how to apply these techniques on projects both large and small. For small projects, you'll get new insights into your design and how well the code fits your ideas. For large projects, you'll identify the good and the fragile parts. Large-scale development is also a social activity, and the team's dynamics influence code quality. That's why this book shows you how to uncover social biases when analyzing the evolution of your system. You'll use commit messages as eyewitness accounts to what is really happening in your code. Finally, you'll put it all together by tracking organizational problems in the code and finding out how to fix them. Come join the hunt for better code! What You Need: You need Java 6 and Python 2.7 to run the accompanying analysis tools. You also need Git to follow along with the examples.
Head First HTML5 Programming
Author: Eric Freeman, Elisabeth Robson
Publisher: "O'Reilly Media, Inc."
ISBN: 1449331513
Pages: 610
Year: 2011-10-06
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HTML has been on a wild ride. Sure, HTML started as a mere markup language, but more recently HTML’s put on some major muscle. Now we’ve got a language tuned for building web applications with Web storage, 2D drawing, offline support, sockets and threads, and more. And to speak this language you’ve got to go beyond HTML5 markup and into the world of the DOM, events, and JavaScript APIs. Now you probably already know all about HTML markup (otherwise known as structure) and you know all aboutCSS style (presentation), but what you’ve been missing is JavaScript (behavior). If all you know about are structure and presentation, you can create some great looking pages, but they’re still just pages. When you add behavior with JavaScript, you can create an interactive experience; even better, you can create full blown web applications. Head First HTML5 Programming is your ultimate tour guide to creating web applications with HTML5 and JavaScript, and we give you everything you need to know to build them, including: how to add interactivity to your pages, how to communicate with the world of Web services, and how to use the great new APIs being developed for HTML5. Here are just some of the things you’ll learn in Head First HTML5 Programing: Learn how to make your pages truly interactive by using the power of the DOM. Finally understand how JavaScript works and take yourself from novice to well-informed in just a few chapters. Learn how JavaScript APIs fit into the HTML5 ecosystem, and how to use any API in your web pages. Use the Geolocation API to know where your users are. Bring out your inner artist with Canvas, HTML5’s new 2D drawing surface. Go beyond just plugging a video into your pages, and create custom video experiences. Learn the secret to grabbing five megabytes of storage in every user’s browser. Improve your page’s responsiveness and performance with Web workers. And much more.
Author: COMPSAC (COR), International Computer Software & Applications Conference
Year: 2001
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Remoting patterns
Author: Markus Völter, Michael Kircher, Uwe Zdun
Publisher: Wiley
ISBN: 0470856629
Pages: 389
Year: 2005
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Remoting offers developers many ways to customize the communications process, for efficiency, security, performance and power, and allows seamless integration of components running on several computers into a single application. This book exposes the full power of remoting to developers working in mixed platform environments in a way that will ensure they have a deep understanding of what remoting is capable of, and how they can make it work the way they want.
Publisher: IEEE
ISBN: 0769508286
Pages: 162
Year: 2000
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Service and Device Discovery
Author: Golden G. Richard
Publisher: McGraw Hill Professional
ISBN: 0071379592
Pages: 403
Year: 2002
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When you turn on your cell phone, the first thing you see is the message looking for service. During the delay to follow your phone is busy locating the network and negotiating admission to it. This is called programming service discovery interfaces; it is not easy, but it's a prerequisite for all telecom services. This title teaches developers how to do it right. It explains and compares competing platforms: Bluetooth, Jini, Salutation, SLP and UPnP.
Applications of High-performance Computing in Engineering VII
Author: C. A. Brebbia, Piero Melli, A. Zanasi
Publisher: Wit Pr/Computational Mechanics
ISBN: 1853129240
Pages: 262
Year: 2002-01-01
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Fuelled by continous advances in hardware and software, High Performance Computing has evolved into an extremely powerful tool for the solution of complex simulation problems in both academia and industry. This book contains invited and refereed papers from the Seventh International Conference on Applications of High Performance Computing in Engineering, the latest in a successful series which provides a forum for scientists from many fields and countries to exchange ideas and review new developments. The main topics highlighted are: Parallel Computing; Parallel Finite and Boundary Elements; Applications in Fluid Flow; Further Applications in Computational Science; Performance and Benchmarking; and Distributed Computer Systems and Networking.