Java Se 8 Standard Bibliothek Das Handbuch Fuer Entwickler Die 2 Insel Aktuell Zu Java 8 Galileo Computing Book PDF, EPUB Download & Read Online Free

Java 7 - mehr als eine Insel
Author: Christian Ullenboom
Publisher:
ISBN: 3836215071
Pages: 1433
Year: 2012
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Hier erhalten Sie umfassendes und kompetentes Praxiswissen zu den vielen Bibliotheken und Technologien. Am Beispiel konkreter Java-Projekte zeigt Christian Ullenboom, was man wissen muss über Swing, Netzwerk- und Grafikprogrammierung, RMI und Web-Services, JavaServer Pages und Servlets, Applets, JDBC, Reflection und Annotationen, Logging und Monitoring, Java Native Interface (JNI) und vieles mehr.
John Zukowski’s Definitive Guide to Swing for Java 2
Author: John Zukowski
Publisher: Apress
ISBN: 1430252510
Pages: 863
Year: 2013-11-11
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All set to become the one-stop resource for serious Java developers, this is the first comprehensive book to be based on released versions of the Java 1.2 Swing Set. While thorough in its treatment of the Swing set, the book avoids covering the minutia that is of no interest to programmers. John Zukowski is one of the best known figures in the Java community, and one of the most popular columnists for JavaWorld Magazine. He provides significant content for JavaSofts own web site and was the principal author of the "official" on-line Swing tutorial.
Java Performance Tuning
Author: Jack Shirazi
Publisher: "O'Reilly Media, Inc."
ISBN: 0596003773
Pages: 570
Year: 2003-01-21
View: 427
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Helps readers eliminate performance problems, covering topics including bottlenecks, profiling tools, strings, algorithms, distributed systems, and servlets.
Eclipse IDE Pocket Guide
Author: Ed Burnette
Publisher: "O'Reilly Media, Inc."
ISBN: 0596553439
Pages: 130
Year: 2005-08-12
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Eclipse is the world's most popular IDE for Java development. And although there are plenty of large tomes that cover all the nooks and crannies of Eclipse, what you really need is a quick, handy guide to the features that are used over and over again in Java programming. You need answers to basic questions such as: Where was that menu? What does that command do again? And how can I set my classpath on a per-project basis? This practical pocket guide gets you up to speed quickly with Eclipse. It covers basic concepts, including Views and editors, as well as features that are not commonly understood, such as Perspectives and Launch Configurations. You'll learn how to write and debug your Java code--and how to integrate that code with tools such as Ant and JUnit. You'll also get a toolbox full of tips and tricks to handle common--and sometimes unexpected--tasks that you'll run across in your Java development cycle. Additionally, the Eclipse IDE Pocket Guide has a thorough appendix detailing all of Eclipse's important views, menus, and commands. The Eclipse IDE Pocket Guide is just the resource you need for using Eclipse, whether it's on a daily, weekly, or monthly basis. Put it in your back pocket, or just throw it in your backpack. With this guide in hand, you're ready to tackle the Eclipse programming environment.
Essentials of Constraint Programming
Author: Thom Frühwirth, Slim Abdennadher
Publisher: Springer Science & Business Media
ISBN: 3662051389
Pages: 147
Year: 2013-03-14
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The use of constraints had its scientific and commercial breakthrough in the 1990s. Programming with constraints makes it possible to model and specify problems with uncertain, incomplete information and to solve combi natorial problems, as they are abundant in industry and commerce, such as scheduling, planning, transportation, resource allocation, layout, design, and analysis. This book is a short, concise, and complete presentation of constraint programming and reasoning, covering theoretical foundations, algorithms, implementations, examples, and applications. It is based on more than a decade of experience in teaching and research about this subject. This book is intended primarily for graduate students, researchers, and practitioners in diverse areas of computer science and related fields, including programming languages, computational logic, symbolic computation, and ar tificial intelligence. The book is complemented by a web-page with teaching material, software, links, and more. We take the reader on a step-by-step journey through the world of constraint-based programming and constraint reasoning. Feel free to join in ... Acknowledgements Thorn thanks his wife Andrea and his daughter Anna - for everything. He dedicates his contribution to the book to the memory of his mother, Grete. Slim thanks his wife N abila and his daughters Shirine and Amira for their ongoing support and patience.
JavaFX 9 by Example
Author: Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
Publisher: Apress
ISBN: 1484219619
Pages: 557
Year: 2017-09-06
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Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls. New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects. Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book: Has been updated with new content on modular development, new APIs, and an example using the Scene Builder tool Is filled with fun and practical code examples that you can modify and drop into your own projects Includes an example using Arduino and an accelerometer sensor to track motion in 3D Helps you create JavaFX applications for iOS and Android devices What You'll Learn Work with touch-based interfaces Interpret gesture-based events Use shapes, color, text, and UI controls to create a simple click and point game Add audio and video to your projects Utilize JavaFX 3D Create custom controls using CSS, SVG, and Canvas APIs Organize code into modules using Java Platform Module System (Project Jigsaw) Who This Book Is For Java developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book.
NetBeans IDE 8 Cookbook
Author: David Salter, Rhawi Dantas
Publisher: Packt Publishing Ltd
ISBN: 1782167773
Pages: 386
Year: 2014-10-27
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If you’re a Java developer of any level using NetBeans and want to learn how to get the most out of NetBeans, then this book is for you. Learning how to utilize NetBeans will provide a firm foundation for your Java application development.
Java in a Nutshell
Author: David Flanagan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449366686
Pages: 1256
Year: 2005-03-15
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With more than 700,000 copies sold to date, Java in a Nutshell from O'Reilly is clearly the favorite resource amongst the legion of developers and programmers using Java technology. And now, with the release of the 5.0 version of Java, O'Reilly has given the book that defined the "in a Nutshell" category another impressive tune-up. In this latest revision, readers will find Java in a Nutshell, 5th Edition, does more than just cover the extensive changes implicit in 5.0, the newest version of Java. It's undergone a complete makeover--in scope, size, and type of coverage--in order to more closely meet the needs of the modern Java programmer. To wit, Java in a Nutshell, 5th Edition now places less emphasis on coming to Java from C and C++, and adds more discussion on tools and frameworks. It also offers new code examples to illustrate the working of APIs, and, of course, extensive coverage of Java 5.0. But faithful readers take comfort: it still hasn't lost any of its core elements that made it such a classic to begin with. This handy reference gets right to the heart of the program with an accelerated introduction to the Javaprogramming language and its key APIs--ideal for developers wishing to start writing code right away. And, as was the case in previous editions, Java in a Nutshell, 5th Edition is once again chock-full of poignant tips, techniques, examples, and practical advice. For as longas Java has existed, Java in a Nutshell has helped developers maximize the capabilities of the program's newest versions. And this latest edition is no different.
Groovy in Action
Author: Dierk König
Publisher: Manning Publications Company
ISBN: 1932394842
Pages: 659
Year: 2007-01-01
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A guide to the Groovy programming language covers such topics as shell scripting, dynamic programming, Grails, GDK, and XML.
Learn Java Now
Author: Stephen R. Davis
Publisher:
ISBN: 1572314281
Pages: 390
Year: 1996
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Read: 216
Looking for a better way to port your programming skills to the Internet? Congratulations, you just found it. Everything you need is in this unique package. The book is designed to help you quickly learn Microsoft Visual J++, Microsoft's powerful Java compiler. And on the CD-ROM, you'll find the Publisher's Edition of Microsoft Visual J++ version 1.0 - a fully functional version of the product featuring the industry's leading integrated development environment, Microsoft Developer Studio. So why wait? Add exciting interactivity to your internet or intranet Web sites. Learn Java Now!
Beginning Programming with Java For Dummies
Author: Barry A. Burd
Publisher: John Wiley & Sons
ISBN: 1119235561
Pages: 552
Year: 2017-06-28
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Learn to speak the Java language like the pros Are you new to programming and have decided that Java is your language of choice? Are you a wanna-be programmer looking to learn the hottest lingo around? Look no further! Beginning Programming with Java For Dummies, 5th Edition is the easy-to-follow guide you'll want to keep in your back pocket as you work your way toward Java mastery! In plain English, it quickly and easily shows you what goes into creating a program, how to put the pieces together, ways to deal with standard programming challenges, and so much more. Whether you're just tooling around or embarking on a career, this is the ideal resource you'll turn to again and again as you perfect your understanding of the nuances of this popular programming language. Packed with tons of step-by-step instruction, this is the only guide you need to start programming with Java like a pro. Updated for Java 9, learn the language with samples and the Java toolkit Familiarize yourself with decisions, conditions, statements, and information overload Differentiate between loops and arrays, objects and classes, methods, and variables Find links to additional resources Once you discover the joys of Java programming, you might just find you're hooked. Sound like fun? Here's the place to start.
Java and XML
Author: Brett McLaughlin, Justin Edelson
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552289
Pages: 482
Year: 2006-12-08
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Java and XML, 3rd Edition, shows you how to cut through all the hype about XML and put it to work. It teaches you how to use the APIs, tools, and tricks of XML to build real-world applications. The result is a new approach to managing information that touches everything from configuration files to web sites. After two chapters on XML basics, including XPath, XSL, DTDs, and XML Schema, the rest of the book focuses on using XML from your Java applications. This third edition of Java and XML covers all major Java XML processing libraries, including full coverage of the SAX, DOM, StAX, JDOM, and dom4j APIs as well as the latest version of the Java API for XML Processing (JAXP) and Java Architecture for XML Binding (JAXB). The chapters on web technology have been entirely rewritten to focus on the today's most relevant topics: syndicating content with RSS and creating Web 2.0 applications. You'll learn how to create, read, and modify RSS feeds for syndicated content and use XML to power the next generation of websites with Ajax and Adobe Flash. Topics include: The basics of XML, including DTDs, namespaces, XML Schema, XPath, and Transformations The SAX API, including all handlers, filters, and writers The DOM API, including DOM Level 2, Level 3, and the DOM HTML module The JDOM API, including the core and a look at XPath support The StAX API, including StAX factories, producing documents and XMLPull Data Binding with JAXB, using the new JAXB 2.0 annotations Web syndication and podcasting with RSS XML on the Presentation Layer, paying attention to Ajax and Flash applications If you are developing with Java and need to use XML, or think that you will be in the future; if you're involved in the new peer-to-peer movement, messaging, or web services; or if you're developing software for electronic commerce, Java and XML will be an indispensable companion.
Android App Development For Dummies
Author: Michael Burton
Publisher: John Wiley & Sons
ISBN: 1119017947
Pages: 432
Year: 2015-02-23
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The updated edition of the bestselling guide to Android app development If you have ambitions to build an Android app, this hands-on guide gives you everything you need to dig into the development process and turn your great idea into a reality! In this new edition of Android App Development For Dummies, you'll find easy-to-follow access to the latest programming techniques that take advantage of the new features of the Android operating system. Plus, two programs are provided: a simple program to get you started and an intermediate program that uses more advanced aspects of the Android platform. Android mobile devices currently account for nearly 80% of mobile phone market share worldwide, making it the best platform to reach the widest possible audience. With the help of this friendly guide, developers of all stripes will quickly find out how to install the tools they need, design a good user interface, grasp the design differences between phone and tablet applications, handle user input, avoid common pitfalls, and turn a "meh" app into one that garners applause. Create seriously cool apps for the latest Android smartphones and tablets Adapt your existing apps for use on an Android device Start working with programs and tools to create Android apps Publish your apps to the Google Play Store Whether you're a new or veteran programmer, Android App Development For Dummies will have you up and running with the ins and outs of the Android platform in no time.
Sams Teach Yourself Java in 21 Days (Covering Java 7 and Android)
Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0132841657
Pages: 720
Year: 2012-08-16
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Sams Teach Yourself Java in 21 Days Covering Java 7 and Android App Development Sams Teach Yourself Java in 21 Days continues to be one of the most popular, best-selling Java tutorials on the market. Written by an expert technical writer, it has been acclaimed for its clear and personable writing, for its extensive use of examples, and for its logical and complete organization. The sixth edition of Sams Teach Yourself Java in 21 Days adds coverage of Java 7 and places a special emphasis on Android programming, capitalizing on the fastest-growing area of Java programming. There will be a new chapter on Android development and additional material where appropriate throughout the book. This edition also includes new material on using NetBeans, the free integrated IDE for Java. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. ¿ Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 7 Learn to develop standalone Java applications, Android apps, and Java Web Start applications Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how Swing can help you quickly develop programs with a graphical user interface Find out about JDBC 4.1 programming with the Java DB database and XML parsing with the open source XOM class library Covers new features of Java 7 such as improved try-catch exception handling, the new switch, and Nimbus look and feel
Graphic Java 1.2
Author: David M. Geary
Publisher:
ISBN:
Pages:
Year: 1999
View: 969
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