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Head First Mobile Web
Author: Lyza Danger Gardner, Jason Grigsby
Publisher: "O'Reilly Media, Inc."
ISBN: 1449364454
Pages: 480
Year: 2011-12-22
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Mobile web usage is exploding. Soon, more web browsing will take place on phones and tablets than PCs. Your business needs a mobile strategy, but where do you start? Head First Mobile Web shows how to use the web tech- nology you’re already familiar with to make sites and apps that work on any device of any size. Put your JavaScript, CSS media query, and HTML5 skills to work, and then optimize your site to perform its best in the demanding mobile market. Along the way, you’ll discover how to adapt your business strategy to target specific devices. Navigate the increasingly complex mobile landscape Take both technical and strategic approaches to mobile web design Use the latest development techniques—including Responsive Web Design and server-side device detection with WURFL Learn quickly through images, puzzles, stories, and quizzes We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Mobile Web uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Head First Mobile Web
Author: Lyza Gardner, Jason Grigsby
Publisher: "O'Reilly Media, Inc."
ISBN: 1449302661
Pages: 441
Year: 2011-12-15
View: 1254
Read: 673
Looks at how to create an effective mobile Web page, tackling both technical and strategic approaches to mobile web design and including the latest development techniques.
Head First Web Design
Author: Ethan Watrall, Jeff Siarto
Publisher: "O'Reilly Media, Inc."
ISBN: 0596520301
Pages: 463
Year: 2009
View: 461
Read: 714
Whether you are building a personal blog or a corporate website, there is a lot more to web design than div's and CSS selectors, but what do you really need to know? With this book, you'll learn the secrets of designing effective, user-friendly sites, fro
Head First HTML5 Programming
Author: Eric Freeman, Elisabeth Robson
Publisher: "O'Reilly Media, Inc."
ISBN: 1449390544
Pages: 573
Year: 2011-10-06
View: 757
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Presents information on using HTML5 to create dynamic, data-rich Web pages, covering such topics as geolocation, 2D drawing, Web storages, and Web workers.
Programming the Mobile Web
Author: Maximiliano Firtman
Publisher: "O'Reilly Media, Inc."
ISBN: 1449335624
Pages: 774
Year: 2013-03-18
View: 533
Read: 1078
With the second edition of this popular book, you’ll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in today’s smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web. Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs. Learn the particulars and pitfalls of building mobile websites and apps with HTML5, CSS, JavaScript and responsive techniques Create effective user interfaces for touch devices and different resolution displays Understand variations among iOS, Android, Windows Phone, BlackBerry, Firefox OS, and other mobile platforms Bypass the browser to create native web apps, ebooks, and PhoneGap applications Build apps for browsers and online retailers such as the App Store, Google Play Store, Windows Store, and App World
Head First JavaScript
Author: Michael Morrison
Publisher: "O'Reilly Media, Inc."
ISBN: 0596527748
Pages: 615
Year: 2007-12-20
View: 267
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Provides information on scripting Web applications with JavaScript.
Head First Servlets and JSP
Author: Bryan Basham, Kathy Sierra, Bert Bates
Publisher: "O'Reilly Media, Inc."
ISBN: 0596516681
Pages: 879
Year: 2008-03-25
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This book gets readers up to speed on the technology necessary to write servlets and JSPs, what makes the Container tick, how to use the new JSP Expression Language (EL), how to write deployment descriptors, and even how to use some server-side design patterns.
Head First HTML and CSS
Author: Elisabeth Robson, Eric Freeman
Publisher: "O'Reilly Media, Inc."
ISBN: 0596159900
Pages: 723
Year: 2012
View: 931
Read: 912
Presents information on creating Web pages using HTML and CSS.
Programming the Mobile Web
Author: Maximiliano Firtman
Publisher: "O'Reilly Media, Inc."
ISBN: 1449395899
Pages: 512
Year: 2010-07-16
View: 1160
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Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies
Head First IPhone and IPad Development
Author: Dan Pilone, Tracey Pilone
Publisher: "O'Reilly Media, Inc."
ISBN: 1449387829
Pages: 634
Year: 2011-06-20
View: 395
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Pilone delivers a learner's guide to creating Objective-C applications for the iPhone and iPad.
JQuery Mobile
Author: Maximiliano Firtman
Publisher: "O'Reilly Media, Inc."
ISBN: 1449397654
Pages: 254
Year: 2012
View: 563
Read: 332
Provides instruction on how to use jQuery to create applications for use on mobile computing devices like smartphones and tablet computers.
Build Mobile Websites and Apps for Smart Devices
Author: Earle Castledine, Myles Eftos, Max Wheeler
Publisher: SitePoint
ISBN: 0987090844
Pages: 256
Year: 2011
View: 941
Read: 516
"A practical guide for front-end Web designers and developers ... Learn how to design interfaces for modern devices, use HTML5 and CSS3 to build fast, responsive layouts that look great on every device, use JavaScript to create a native feel with transitions, touch and swipe events, and animations, leverage APIs to take advantage of built-in functionality, use PhoneGap to turn your Web app into a native app for iOS, Android, BlackBerry, and other platforms"--P. [4] of cover.
Head First JQuery
Author: Ryan Benedetti, Ronan Cranley
Publisher: "O'Reilly Media, Inc."
ISBN: 1449393217
Pages: 500
Year: 2011-09-21
View: 259
Read: 1302
Explains how to build complex scripting functionality with minimal coding, providing coverage of functions ranging from incorporating Ajax apps and overcoming the limits of HTML and CSS to building plug-ins and using animation. Original.
Head First Networking
Author: Al Anderson, Ryan Benedetti
Publisher: "O'Reilly Media, Inc."
ISBN: 144936814X
Pages: 538
Year: 2009-05-27
View: 455
Read: 491
Frustrated with networking books so chock-full of acronyms that your brain goes into sleep mode? Head First Networking's unique, visually rich format provides a task-based approach to computer networking that makes it easy to get your brain engaged. You'll learn the concepts by tying them to on-the-job tasks, blending practice and theory in a way that only Head First can. With this book, you'll learn skills through a variety of genuine scenarios, from fixing a malfunctioning office network to planning a network for a high-technology haunted house. You'll learn exactly what you need to know, rather than a laundry list of acronyms and diagrams. This book will help you: Master the functionality, protocols, and packets that make up real-world networking Learn networking concepts through examples in the field Tackle tasks such as planning and diagramming networks, running cables, and configuring network devices such as routers and switches Monitor networks for performance and problems, and learn troubleshooting techniques Practice what you've learned with nearly one hundred exercises, questions, sample problems, and projects Head First's popular format is proven to stimulate learning and retention by engaging you with images, puzzles, stories, and more. Whether you're a network professional with a CCNA/CCNP or a student taking your first college networking course, Head First Networking will help you become a network guru.
Mobile Design and Development
Author: Brian Fling
Publisher: "O'Reilly Media, Inc."
ISBN: 1449379249
Pages: 336
Year: 2009-08-14
View: 575
Read: 782
Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development provides you with the knowledge you need to work with this rapidly developing technology. Mobile Design and Development will help you: Understand how the mobile ecosystem works, how it differs from other mediums, and how to design products for the mobile context Learn the pros and cons of building native applications sold through operators or app stores versus mobile websites or web apps Work with flows, prototypes, usability practices, and screen-size-independent visual designs Use and test cross-platform mobile web standards for older devices, as well as devices that may be available in the future Learn how to justify a mobile product by building it on a budget