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Developing Windows 10 Applications With C#
Author: Sergii Baidachnyi
Publisher: Createspace Independent Publishing Platform
ISBN: 1548879738
Pages: 78
Year: 2017-07-14
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Microcontrollers like Arduino provide a great introduction to physical computing, allowing you to design: environment sensors and controls; visual and auditory alerts based on input; and devices comprising the Internet of Things. In Arduino, author Marko Svaljek explains the fundamentals of the Arduino Uno board and how it interacts with common components. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.
Developing Windows 10 Applications with C#
Author: Sergii Baidachnyi
Publisher: Createspace Independent Publishing Platform
ISBN: 1522894918
Pages: 520
Year: 2016-01-14
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Thanks to the Universal Windows Platform, you can develop applications that will successfully work on all Windows 10 devices including desktops, laptops, phones, Internet of Things devices, Xboxes and even HoloLens. The UWP allows you to use the same API set to create applications, which have adaptive interface and support variety of interaction models including touch, a game controller and a pen. Therefore, for the first time, you can use the same code base and even the same binaries in order to create applications for the whole family of the devices.This book will help readers understand the Universal Windows Platform in details. Reading the first part you can find basic information that helps you to create simple applications and even publish it to the Store. In the second part you can find answers to the questions how to integrate your applications with the operating system, use more advanced user controls and monetize your applications. Finally, in the third part, you can learn some topics about Azure, Internet of Things and more advanced graphic frameworks.Readers will learn how to:* Use XAML and basic user controls* Create efficient 2D vector graphics and animations* Handle input from touch, mouse, pen and keyboard* Create adaptive user interfaces for different screen sizes* Use styles, templates, and visual states* Bring your apps to life thanks to live tiles and notifications* Organize communication between Windows 10 applications* Integrate applications with some operating system contracts* Work with camera, networking and video* Use advanced user controls like maps, media controls, inking controls * Enable voice using Cortana and speech recognition API* Publish web applications to the Store* Build own user controls* Use Azure services that are suitable for mobile applications* Monetize applications using sales, in-app purchases and advertising* Create advanced effects using Win2D and Composition API* Publish existing Unity 3D games to the Store* Enable Internet of Things scenariosThis book will work for anyone who wants to develop Windows 10 applications. Readers should be familiar with C# but no previous experience with XAML and Windows Runtime are needed in order to use this book.
Building Apps for the Universal Windows Platform
Author: Ayan Chatterjee
Publisher: Apress
ISBN: 1484226291
Pages: 270
Year: 2017-06-30
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Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices. Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps. What You Will Learn Design and develop apps using Visual Studio and Blend Create Cortana-enabled apps for a hands-free experience Build IoT apps and apps for wearables such as the Microsoft HoloLens Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure Who This Book Is For Professional developers working independently or in a team on Windows 10 applications, and students coming into the world of software development
Programming Windows Store Apps with C#
Author: Matthew Baxter-Reynolds, Iris Classon
Publisher: "O'Reilly Media, Inc."
ISBN: 1449333249
Pages: 508
Year: 2014-02-13
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If you’re a .NET developer looking to build tablet apps, this practical book takes you step-by-step through the process of developing apps for the Windows Store. You’ll learn how to use Microsoft’s Modern UI design language with Windows 8.1 and WinRT 8.1.1 by building a line-of-business mobile app with C# through the course of the book. To develop the app, you’ll work with the same system details and design specs that apply to retail apps, such as persistence, backend service, and Windows 8 features for sharing and search. You’ll learn how to develop the code, incorporate third-party open source products, and package your app for the Windows Store. Build a UI with XAML and the Model/View/View-Model pattern Understand asynchrony—and rediscover threads and parallelism Store data and system settings locally with SQLite Use app bars for commands and the settings charm for Help options Present notifications as tile updates, badges, or toast popups Help users visualize locations and tag activities to a map Enable apps to share data and run side-by-side in the UI Implement functionality for running tasks in the background
Debugging Microsoft .NET 2.0 Applications
Author: John Robbins
ISBN: 0735622027
Pages: 433
Year: 2006
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Offers application debugging techniques for Microsoft .NET 2.0, covering topics such as exception monitoring, crash handlers, and multithreaded deadlocks.
C++ Windows Programming
Author: Stefan Bjornander
Publisher: Packt Publishing Ltd
ISBN: 1786468247
Pages: 588
Year: 2016-09-12
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Develop real-world applications in Windows About This Book Create diverse applications featuring the versatility of Small Windows C++ library Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++ Understand how to tackle application-specific problems along with acquiring a deep understanding of the workings of Windows architecture Who This Book Is For This book is for application developers who want a head-first approach into Windows programming. It will teach you how to develop an object-oriented class library in C++ and enhanced applications in Windows. Basic knowledge of C++ and the object-oriented framework is assumed to get the most out of this book. What You Will Learn Develop advanced real-world applications in Windows Design and implement a graphical object-oriented class library in C++ Get to grips with the workings of the integral aspects of the Win32 API, such as mouse input, drawing, cut-and-paste, file handling, and drop files Identify general problems when developing graphical applications as well as specific problems regarding drawing, spreadsheet, and word processing applications Implement classes, functions, and macros of the object-oriented class library developed in the book and how we implement its functionality by calling functions and macros in the Win32 API In Detail It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today's market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++. Style and approach This book takes a tutorial-style approach that will demonstrate the features of a C++ object-oriented library by developing interactive Windows applications.
Windows Store App Development
Author: Pete Brown
Publisher: Manning Publications
ISBN: 1617290947
Pages: 592
Year: 2013
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Provides information on creating applications for Windows 8 and the Windows Store using C# and XAML.
Expert C++ Programming
Author: Maya Posch, Jacek Galowicz
Publisher: Packt Publishing Ltd
ISBN: 1788834941
Pages: 1030
Year: 2018-04-13
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Developing expert level application development skills with C++ Key Features - ​Take ​ ​advantage ​ ​of ​ ​the ​ ​myriad ​ ​of ​ ​features ​ ​and ​ ​possibilities ​ ​that ​ ​C++ offers ​ ​to ​ ​build ​ real-world ​ ​applications - Delve into the fundamentals of multithreading and concurrency and find out how to implement them - Learn the latest features of C++ and how to write better code by using the Standard Library Book Description C++ has ​ ​come ​ ​a ​ ​long ​ ​way ​ ​and ​ ​has ​ ​now ​ ​been ​ ​adopted ​ ​in ​ ​several ​ ​contexts. Its ​ ​key ​strengths ​ ​are ​ ​its ​ ​software ​ ​infrastructure ​ ​and ​ ​resource-constrained applications. ​ ​The ​C++ ​ ​17 ​ ​release ​ ​will ​ ​change ​ ​the ​ ​way ​ ​developers ​ ​write code, ​ ​and ​ ​this ​ ​course ​ ​will ​ ​help ​you ​ ​master ​ ​your ​ ​developing ​ ​skills ​ ​with ​ ​C++. With ​ ​real-world, ​ ​practical ​ ​examples ​ ​explaining ​ ​each ​ ​concept, ​ ​the ​ ​course is divided into three modules where ​ ​will begin ​ ​by ​ ​introducing ​ ​you ​ ​to ​ ​the ​ ​latest ​ ​features ​ ​in ​ ​C++ ​ ​17. ​ ​It ​ ​encourages clean ​code ​ ​practices ​ ​in ​ ​C++ ​ ​in ​ ​general ​ ​and ​ ​demonstrates ​ ​the ​ ​GUI app-development ​ ​options ​ ​in ​ ​C++. ​ ​You’ll ​ ​get ​ ​tips ​ ​on ​ ​avoiding ​ ​memory ​ ​leaks using ​ ​smart-pointers. ​ In the next module, ​ ​you’ll ​ ​see ​ ​how ​ ​multi-threaded ​programming can ​ ​help ​ ​you ​ ​achieve ​ ​concurrency ​ ​in ​ ​your ​ ​applications. We start with a brief introduction to the fundamentals of multithreading and concurrency concepts. We then take an in-depth look at how these concepts work at the hardware-level as well as how both operating systems and frameworks use these low-level functions. You will learn about the native multithreading and concurrency support available in C++ since the 2011 revision, synchronization and communication between threads, debugging concurrent C++ applications, and the best programming practices in C++. Moving ​ ​on, ​ ​you’ll ​ ​get ​ ​an ​ ​in-depth ​ ​understanding ​ ​of ​ ​the ​ ​C++ ​ ​Standard Template ​ ​Library. ​Where we show implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. Jeganathan Swaminathan : Mastering C++ Programming Maya Posch : Mastering C++ Multithreading Jacek Galowicz : C++17 STL Cookbook What you will learn ​Write ​ ​modular ​ ​C++ ​ ​applications ​ ​in ​ ​terms ​ ​of ​ ​the ​ ​existing ​ ​and newly ​ ​introduced ​ ​features ​ ​Identify ​ ​code-smells, ​ ​clean ​ ​up, ​ ​and ​ ​refactor ​ ​legacy ​ ​C++ applications ​ ​Leverage ​ ​the ​ ​possibilities ​ ​provided ​ ​by ​ ​Cucumber ​ ​and ​ ​Google Test/Mock ​ ​to automate ​ ​test ​ ​cases Deep dive into the details of the how various operating systems currently implement multithreading Choose the best multithreading APIs when designing a new application Explore the use of mutexes, spin-locks, and other synchronization concepts and see how to safely pass data between threads Work with strings the STL way instead of handcrafting C-style code Understand standard support classes for concurrency and synchronization, and how to put them to work Use the filesystem library addition available with the C++17 STL Who this book is for This ​course ​is​ ​for​ ​intermediate to advanced level​ ​C++ ​developers who want to get the most out of C++ to build concurrent and scalable application.
Windows 10 for the Internet of Things
Author: Charles Bell
Publisher: Apress
ISBN: 1484221087
Pages: 467
Year: 2016-10-27
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Manage and control Internet-connected devices from Windows and Raspberry Pi. Master the Windows IoT Core application programming interface and feature set to develop Internet of Things applications on the Raspberry Pi using your Windows and .NET programming skills. Windows 10 for the Internet of Things presents a set of example projects covering a wide range of techniques designed specifically to jump start your own Internet of Things creativity. You'll learn everything you need to know about Windows IoT Core in order to develop Windows and IoT applications that run on the Pi. Microsoft’s release of Windows IoT Core is groundbreaking in how it makes the Raspberry Pi and Internet of Things programming accessible to Windows developers. Now it’s possible to develop for the Raspberry Pi using native Windows and all the related programming skills that Windows programmers have learned from developing desktop and mobile applications. Windows 10 becomes a gateway by which many can experience hardware and Internet of Things development who may never have had the opportunity otherwise. However, even savvy Windows programmers require help to get started with hardware development. This book, Windows 10 for the Internet of Things, provides just the help you need to get started in putting your Windows skills to use in a burgeoning new world of development for small devices that are ubiquitously connected to the Internet. What You Will Learn Learn Windows 10 on the Raspberry Pi Read sensor data and control actuators Connect to and transmit data into the cloud Remotely control your devices from any web browser Develop IOT applications under Windows using C# and Python Store your IOT data in a database for later analysis Who This Book Is For Developers and enthusiasts wanting to take their skills in Windows development and jump on board one of the largest and fastest growing trends to hit the technology world in years – that of connecting everyday devices to the Internet. This book shows how to develop for Microsoft’s operating-system for devices, Windows 10 IoT Core. Readers learn to develop in C# and Python using Visual Studio, for deployment on devices such as the Raspberry Pi and the Ardunio.
Boost C++ Application Development Cookbook
Author: Antony Polukhin
Publisher: Packt Publishing Ltd
ISBN: 1849514895
Pages: 348
Year: 2013-01-01
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This book follows a cookbook approach, with detailed and practical recipes that use Boost libraries.This book is great for developers new to Boost, and who are looking to improve their knowledge of Boost and see some undocumented details or tricks. It's assumed that you will have some experience in C++ already, as well being familiar with the basics of STL. A few chapters will require some previous knowledge of multithreading and networking. You are expected to have at least one good C++ compiler and compiled version of Boost (1.53.0 or later is recommended), which will be used during the exercises within this book.
Programming Windows
Author: Charles Petzold
Publisher: Charles Petzold
Pages: 852
Year: 1988
View: 275
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Developing User Interfaces for Microsoft Windows
Author: Everett N. McKay
Pages: 612
Year: 1999
View: 337
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Provides straightforward and effective methods you can apply right now to create more usable- user-driven-software. Softcover. CD-ROM included. DLC: User interfaces (Computer systems)
Windows via C/C++
Author: Christophe Nasarre, Jeffrey Richter
Publisher: Pearson Education
ISBN: 073564246X
Pages: 848
Year: 2007-11-28
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Master the intricacies of application development with unmanaged C++ code—straight from the experts. Jeffrey Richter’s classic book is now fully revised for Windows XP, Windows Vista, and Windows Server 2008. You get in-depth, comprehensive guidance, advanced techniques, and extensive code samples to help you program Windows–based applications. Discover how to: Architect and implement your applications for both 32-bit and 64-bit Windows Create and manipulate processes and jobs Schedule, manage, synchronize and destroy threads Perform asynchronous and synchronous device I/O operations with the I/O completion port Allocate memory using various techniques including virtual memory, memory-mapped files, and heaps Manipulate the default committed physical storage of thread stacks Build DLLs for delay-loading, API hooking, and process injection Using structured exception handling, Windows Error Recovery, and Application Restart services
Real World Windows 10 Development
Author: Edward Moemeka, Elizabeth Moemeka
Publisher: Apress
ISBN: 1484214498
Pages: 607
Year: 2015-12-29
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Emphasizing XAML and C#, this book provides readers with all the tools, ideas, and inspiration to begin Windows Universal App development for Windows 10. Real World Windows 10 Development addresses developers who want to break into this market by providing detailed explanations of the various aspects of Universal App development. Written by authors with deep knowledge in Windows 10 universal app development, you will learn how to make the most of the Windows 10 SDK to build applications that can be published on IoT devices, phones, tablets, laptops, desktops, Xbox, HoloLens, and the Surface Hub. Readers will learn how to: Extend the appeal of their native, web-based, or universal apps with media, shell integration, and inter-app communications Build adaptive user interfaces that scale to the screen dimensions they are displayed on Monitize your apps Introduce mapping What if you already have pre-existing software in the form of native win32 applications or a website? Real World Windows 10 Development tackles this by providing detailed tutorials on the approaches used to leverage your existing code investment. Finally, Real World Windows 10 Development provides a step-by-step walk through of the various approaches developers can use to distribute their universal apps. In this book, you’ll get: Detailed descriptions of Windows 10 app development Samples emphasizing the use of XAML/C# Adherence to Windows 10 guidelines for successful app acceptance
Pure C++
Author: Eric Gufford
ISBN: 0672315114
Pages: 600
Year: 1999-05-01
View: 257
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A focused reference for professional programmers offers an accelerated introduction to C++ while demonstrating programming concepts and techniques accompanied by tested code examples.

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