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Arduino Sketches
Author: James A. Langbridge
Publisher: John Wiley & Sons
ISBN: 1118919696
Pages: 480
Year: 2015-01-20
View: 910
Read: 705
Master programming Arduino with this hands-on guide Arduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You'll find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on creating libraries from scratch – plus practical examples that demonstrate the everyday use of the skills you're learning. Work on increasingly advanced programming projects, and gain more control as you learn about hardware-specific libraries and how to build your own. Take full advantage of the Arduino API, and learn the tips and tricks that will broaden your skillset. The Arduino development board comes with an embedded processor and sockets that allow you to quickly attach peripherals without tools or solders. It's easy to build, easy to program, and requires no specialized hardware. For the hobbyist, it's a dream come true – especially as the popularity of this open-source project inspires even the major tech companies to develop compatible products. Arduino Sketches is a practical, comprehensive guide to getting the most out of your Arduino setup. You'll learn to: Communicate through Ethernet, WiFi, USB, Firmata, and Xbee Find, import, and update user libraries, and learn to create your own Master the Arduino Due, Esplora, Yun, and Robot boards for enhanced communication, signal-sending, and peripherals Play audio files, send keystrokes to a computer, control LED and cursor movement, and more This book presents the Arduino fundamentals in a way that helps you apply future additions to the Arduino language, providing a great foundation in this rapidly-growing project. If you're looking to explore Arduino programming, Arduino Sketches is the toolbox you need to get started.
Programming Arduino Getting Started with Sketches
Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 0071784233
Pages: 176
Year: 2011-12-22
View: 310
Read: 590
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Programming Arduino Next Steps: Going Further with Sketches
Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 0071830251
Pages: 264
Year: 2013-10-16
View: 1088
Read: 1195
"In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download"--
Arduino Programming with .NET and Sketch
Author: Agus Kurniawan
Publisher: Apress
ISBN: 1484226593
Pages: 168
Year: 2017-03-13
View: 1025
Read: 1030
Leverage .NET and Sketch in your Arduino development implementation and integrate it into your .NET program. There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program. Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today. What You'll Learn: Learn the basics of the Arduino platform Prepare and set up an Arduino development environment Develop an Arduino program using .NET and Sketch Implement Windows Remote Arduino Build a simple IoT program Who This Book Is For: .NET and Sketch developers who want to learn Arduino programming.
Getting Started with Arduino
Author: Massimo Banzi, Michael Shiloh
Publisher: Maker Media, Inc.
ISBN: 1449363296
Pages: 262
Year: 2014-12-10
View: 517
Read: 351
Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system
Arduino Workshop
Author: John Boxall
Publisher: No Starch Press
ISBN: 1593274483
Pages: 392
Year: 2013
View: 1254
Read: 228
Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.
Arduino For Dummies
Author: John Nussey
Publisher: John Wiley & Sons
ISBN: 1118446437
Pages: 456
Year: 2013-04-29
View: 371
Read: 1319
The quick, easy way to leap into the fascinating world of physical computing This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you. ? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away! ? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own ? Solder on! ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time ? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter! ? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level. ? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.
Make an Arduino-Controlled Robot
Author: Michael Margolis
Publisher: "O'Reilly Media, Inc."
ISBN: 144934433X
Pages: 256
Year: 2012-10-19
View: 574
Read: 1176
Building robots that sense and interact with their environment used to be tricky. Now, Arduino makes it easy. With this book and an Arduino microcontroller and software creation environment, you’ll learn how to build and program a robot that can roam around, sense its environment, and perform a wide variety of tasks. All you to get started with the fun projects is a little programming experience and a keen interest in electronics. Make a robot that obeys your every command—or runs on its own. Maybe you’re a teacher who wants to show students how to build devices that can move, sense, respond, and interact with the physical world. Or perhaps you’re a hobbyist looking for a robot companion to make your world a little more futuristic. With Make an Arduino Controlled Robot, you’ll learn how to build and customize smart robots on wheels. You will: Explore robotics concepts like movement, obstacle detection, sensors, and remote control Use Arduino to build two- and four-wheeled robots Put your robot in motion with motor shields, servos, and DC motors Work with distance sensors, infrared reflectance sensors, and remote control receivers Understand how to program your robot to take on all kinds of real-world physical challenges
Arduino Cookbook
Author: Michael Margolis
Publisher: "O'Reilly Media, Inc."
ISBN: 1449313876
Pages: 699
Year: 2011-12-12
View: 190
Read: 250
Presents an introduction to the open-source electronics prototyping platform.
Arduino Programming in 24 Hours, Sams Teach Yourself
Author: Richard Blum
Publisher: Pearson Education
ISBN: 0672337126
Pages: 432
Year: 2014-06-24
View: 512
Read: 982
Annotation In just 24 sessions of one hour or less, "Sams Teach Yourself Arduino Programming in 24 Hours "teaches you C programmingon Arduino, so you can start creating inspired "DIY" hardwareprojects of your own Using this book's straightforward, step-by-stepapproach, you'll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping. Every hands-on lesson and example builds on what you've alreadylearned, giving you a rock-solid foundation for real-world success " "Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out cautions alert you to possible problems and give you advice on how to avoid them. Learn how to ... Get the right Arduino hardware and accessories for your needsDownload the Arduino IDE, install it, and link it to your ArduinoQuickly create, compile, upload, and run your first Arduino programMaster C syntax, decision control, strings, data structures, and functionsUse pointers to work with memory--and avoid common mistakesStore data on your Arduino's EEPROM or an external SD cardUse existing hardware libraries, or create your ownSend output and read input from analog devices or digital interfacesCreate and handle interrupts in software and hardwareCommunicate with devices via the SPI interface and I2C protocolWork with analog and digital sensorsWrite Arduino C programs that control motorsConnect an LCD to your Arduino, and code the outputInstall an Ethernet shield, configure an Ethernet connection, and write networking programsCreate prototyping environments, use prototyping shields, and interface electronics to your Arduino.
Environmental Monitoring with Arduino
Author: Emily Gertz, Patrick Di Justo
Publisher: "O'Reilly Media, Inc."
ISBN: 144932861X
Pages: 100
Year: 2012-01-26
View: 959
Read: 629
After the devastating tsunami in 2011, DYIers in Japan built their own devices to detect radiation levels, then posted their finding on the Internet. Right now, thousands of people worldwide are tracking environmental conditions with monitoring devices they’ve built themselves. You can do it too! This inspiring guide shows you how to use Arduino to create gadgets for measuring noise, weather, electromagnetic interference (EMI), water purity, and more. You’ll also learn how to collect and share your own data, and you can experiment by creating your own variations of the gadgets covered in the book. If you’re new to DIY electronics, the first chapter offers a primer on electronic circuits and Arduino programming. Use a special microphone and amplifier to build a reliable noise monitor Create a gadget to detect energy vampires: devices that use electricity when they’re “off” Examine water purity with a water conductivity device Measure weather basics such as temperature, humidity, and dew point Build your own Geiger counter to gauge background radiation Extend Arduino with an Ethernet shield—and put your data on the Internet Share your weather and radiation data online through Pachube
Arduino Project Handbook
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593277776
Pages: 272
Year: 2016-06-01
View: 665
Read: 541
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Arduino: A Technical Reference
Author: J. M. Hughes
Publisher: "O'Reilly Media, Inc."
ISBN: 1491934506
Pages: 638
Year: 2016-05-16
View: 694
Read: 850
Rather than yet another project-based workbook, Arduino: A Technical Reference is a reference and handbook that thoroughly describes the electrical and performance aspects of an Arduino board and its software. This book brings together in one place all the information you need to get something done with Arduino. It will save you from endless web searches and digging through translations of datasheets or notes in project-based texts to find the information that corresponds to your own particular setup and question. Reference features include pinout diagrams, a discussion of the AVR microcontrollers used with Arduino boards, a look under the hood at the firmware and run-time libraries that make the Arduino unique, and extensive coverage of the various shields and add-on sensors that can be used with an Arduino. One chapter is devoted to creating a new shield from scratch. The book wraps up with detailed descriptions of three different projects: a programmable signal generator, a "smart" thermostat, and a programmable launch sequencer for model rockets. Each project highlights one or more topics that can be applied to other applications.
Practical Arduino
Author: Jonathan Oxer, Hugh Blemings
Publisher: Apress
ISBN: 1430224789
Pages: 456
Year: 2011-01-26
View: 312
Read: 478
Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment. Arduino has taken off as an incredibly popular building block among ubicomp (ubiquitous computing) enthusiasts, robotics hobbyists, and DIY home automation developers. Authors Jonathan Oxer and Hugh Blemings provide detailed instructions for building a wide range of both practical and fun Arduino-related projects, covering areas such as hobbies, automotive, communications, home automation, and instrumentation. Take Arduino beyond "blink" to a wide variety of projects from simple to challenging Hands-on recipes for everything from home automation to interfacing with your car engine management system Explanations of techniques and references to handy resources for ubiquitous computing projects Supplementary material includes a circuit schematic reference, introductions to a range of electronic engineering principles and general hints & tips. These combine with the projects themselves to make Practical Arduino: Cool Projects for Open Source Hardware an invaluable reference for Arduino users of all levels. You'll learn a wide variety of techniques that can be applied to your own projects.
Learn Arduino Prototyping in 10 days
Author: Kallol Bosu Roy Choudhuri
Publisher: Packt Publishing Ltd
ISBN: 1788298543
Pages: 288
Year: 2017-06-29
View: 1131
Read: 896
The ultimate power-packed crash course in building Arduino-based projects in just 10 days! About This Book A carefully designed 10-day crash course, covering major project/device types, with 20+ unique hands-on examples Get easy-to-understand explanations of basic electronics fundamentals and commonly used C sketch functions This step-by-step guide with 90+ diagrams and 50+ important tips will help you become completely self-reliant and confident Who This Book Is For This book is a beginner's crash course for professionals, hobbyists, and students who are tech savvy, have a basic level of C programming knowledge, and basic familiarity with electronics, be it for embedded systems or the Internet of Things. What You Will Learn Write Arduino sketches and understand the fundamentals of building prototype circuits using basic electronic components, such as resistors, transistors, and diodes Build simple, compound, and standalone devices with auxiliary storage (SD card), a DC battery, and AC power supplies Deal with basic sensors and interface sensor modules by using sensor datasheets Discover the fundamental techniques of prototyping with actuators Build remote-controlled devices with infrared (IR), radio frequency (RF), and telephony with GSM Learn IoT edge device prototyping (using ESP8266) and IoT cloud configuration In Detail This book is a quick, 10-day crash course that will help you become well acquainted with the Arduino platform. The primary focus is to empower you to use the Arduino platform by applying basic fundamental principles. You will be able to apply these principles to build almost any type of physical device. The projects you will work through in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors), interfacing with an AC-powered device, wireless devices (with Infrared, Radio Frequency and GSM techniques), and finally implementing the Internet of Things (using the ESP8266 series Wi-Fi chip with an IoT cloud platform). The first half of the book focuses on fundamental techniques and building basic types of device, and the final few chapters will show you how to prototype wireless devices. By the end of this book, you will have become acquainted with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges. Style and approach This step-by- step guide will serve as a quick, 10-day crash course to help you become well acquainted with the Arduino platform.

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